"encoding/gob"
"fmt"
"io"
+ "runtime"
+ "sort"
"strings"
"sync"
return tilelib.seq[tilelib.variant[libref.Tag][libref.Variant-1]]
}
+// Tidy deletes unreferenced tile variants and renumbers variants so
+// more common variants have smaller IDs.
+func (tilelib *tileLibrary) Tidy() {
+ log.Print("Tidy: compute inref")
+ inref := map[tileLibRef]bool{}
+ for _, refseq := range tilelib.refseqs {
+ for _, librefs := range refseq {
+ for _, libref := range librefs {
+ inref[libref] = true
+ }
+ }
+ }
+ log.Print("Tidy: compute remap")
+ remap := make([][]tileVariantID, len(tilelib.variant))
+ throttle := throttle{Max: runtime.NumCPU() + 1}
+ for tag, oldvariants := range tilelib.variant {
+ tag, oldvariants := tagID(tag), oldvariants
+ if tag%10000 == 0 {
+ log.Printf("Tidy: tag %d", tag)
+ }
+ throttle.Acquire()
+ go func() {
+ defer throttle.Release()
+ uses := make([]int, len(oldvariants))
+ for _, cg := range tilelib.compactGenomes {
+ for phase := 0; phase < 2; phase++ {
+ cgi := int(tag)*2 + phase
+ if cgi < len(cg) && cg[cgi] > 0 {
+ uses[cg[cgi]-1]++
+ }
+ }
+ }
+
+ // Compute desired order of variants:
+ // neworder[x] == index in oldvariants that
+ // should move to position x.
+ neworder := make([]int, len(oldvariants))
+ for i := range neworder {
+ neworder[i] = i
+ }
+ sort.Slice(neworder, func(i, j int) bool {
+ if cmp := uses[neworder[i]] - uses[neworder[j]]; cmp != 0 {
+ return cmp > 0
+ } else {
+ return bytes.Compare(oldvariants[neworder[i]][:], oldvariants[neworder[j]][:]) < 0
+ }
+ })
+
+ // Replace tilelib.variants[tag] with a new
+ // re-ordered slice of hashes, and make a
+ // mapping from old to new variant IDs.
+ remaptag := make([]tileVariantID, len(oldvariants)+1)
+ newvariants := make([][blake2b.Size256]byte, 0, len(neworder))
+ for _, oldi := range neworder {
+ if uses[oldi] > 0 || inref[tileLibRef{Tag: tag, Variant: tileVariantID(oldi + 1)}] {
+ newvariants = append(newvariants, oldvariants[oldi])
+ remaptag[oldi+1] = tileVariantID(len(newvariants))
+ }
+ }
+ tilelib.variant[tag] = newvariants
+ remap[tag] = remaptag
+ }()
+ }
+ throttle.Wait()
+
+ // Apply remap to genomes and reference sequences, so they
+ // refer to the same tile variants using the changed IDs.
+ log.Print("Tidy: apply remap")
+ for _, cg := range tilelib.compactGenomes {
+ for idx, variant := range cg {
+ cg[idx] = remap[tagID(idx/2)][variant]
+ }
+ }
+ for _, refcs := range tilelib.refseqs {
+ for _, refseq := range refcs {
+ for i, tv := range refseq {
+ refseq[i].Variant = remap[tv.Tag][tv.Variant]
+ }
+ }
+ }
+ log.Print("Tidy: done")
+}
+
func countBases(seq []byte) int {
n := 0
for _, c := range seq {