if cq.dontupdate != nil {
cq.dontupdate[uuid] = struct{}{}
}
- if ent, ok := cq.current[uuid]; !ok {
- cq.addEnt(uuid, resp)
- } else {
- ent.Container.State, ent.Container.Priority, ent.Container.LockedByUUID = resp.State, resp.Priority, resp.LockedByUUID
- cq.current[uuid] = ent
+ ent, ok := cq.current[uuid]
+ if !ok {
+ // Container is not in queue (e.g., it was not added
+ // because there is no suitable instance type, and
+ // we're just locking/updating it in order to set an
+ // error message). No need to add it, and we don't
+ // necessarily have enough information to add it here
+ // anyway because lock/unlock responses don't include
+ // runtime_constraints.
+ return
}
+ ent.Container.State, ent.Container.Priority, ent.Container.LockedByUUID = resp.State, resp.Priority, resp.LockedByUUID
+ cq.current[uuid] = ent
cq.notify()
}
c.Check(err, check.IsNil)
c.Check(ctr.State, check.Equals, arvados.ContainerStateQueued)
- cq.Update()
-
// Wait for the cancel operation to take effect. Container
// will have state=Cancelled or just disappear from the queue.
suite.waitfor(c, time.Second, func() bool {
+ cq.Update()
err := client.RequestAndDecode(&ctr, "GET", "arvados/v1/containers/"+arvadostest.QueuedContainerUUID, nil, nil)
return err == nil && ctr.State == arvados.ContainerStateCancelled
})