1 // Copyright (C) The Arvados Authors. All rights reserved.
3 // SPDX-License-Identifier: AGPL-3.0
5 import * as _ from "lodash";
7 import actions, { ProjectAction } from "./project-action";
8 import { TreeItem, TreeItemStatus } from "../../components/tree/tree";
9 import { ProjectResource } from "../../models/project";
11 export type ProjectState = {
12 items: Array<TreeItem<ProjectResource>>,
13 currentItemId: string,
14 creator: ProjectCreator
17 interface ProjectCreator {
24 export function findTreeItem<T>(tree: Array<TreeItem<T>>, itemId: string): TreeItem<T> | undefined {
26 for (const t of tree) {
27 item = t.id === itemId
29 : findTreeItem(t.items ? t.items : [], itemId);
37 export function getActiveTreeItem<T>(tree: Array<TreeItem<T>>): TreeItem<T> | undefined {
39 for (const t of tree) {
42 : getActiveTreeItem(t.items ? t.items : []);
50 export function getTreePath<T>(tree: Array<TreeItem<T>>, itemId: string): Array<TreeItem<T>> {
51 for (const item of tree) {
52 if (item.id === itemId) {
55 const branch = getTreePath(item.items || [], itemId);
56 if (branch.length > 0) {
57 return [item, ...branch];
64 function resetTreeActivity<T>(tree: Array<TreeItem<T>>) {
65 for (const t of tree) {
67 resetTreeActivity(t.items ? t.items : []);
71 function updateProjectTree(tree: Array<TreeItem<ProjectResource>>, projects: ProjectResource[], parentItemId?: string): Array<TreeItem<ProjectResource>> {
74 treeItem = findTreeItem(tree, parentItemId);
76 treeItem.status = TreeItemStatus.Loaded;
79 const items = projects.map(p => ({
83 status: TreeItemStatus.Initial,
86 } as TreeItem<ProjectResource>));
89 treeItem.items = items;
96 const updateCreator = (state: ProjectState, creator: Partial<ProjectCreator>) => ({
104 const initialState: ProjectState = {
115 const projectsReducer = (state: ProjectState = initialState, action: ProjectAction) => {
116 return actions.match(action, {
117 OPEN_PROJECT_CREATOR: ({ ownerUuid }) => updateCreator(state, { ownerUuid, opened: true }),
118 CLOSE_PROJECT_CREATOR: () => updateCreator(state, { opened: false }),
119 CREATE_PROJECT: () => updateCreator(state, { pending: true, error: undefined }),
120 CREATE_PROJECT_SUCCESS: () => updateCreator(state, { opened: false, ownerUuid: "", pending: false }),
121 CREATE_PROJECT_ERROR: error => updateCreator(state, { pending: false, error }),
122 REMOVE_PROJECT: () => state,
123 PROJECTS_REQUEST: itemId => {
124 const items = _.cloneDeep(state.items);
125 const item = findTreeItem(items, itemId);
127 item.status = TreeItemStatus.Pending;
130 return { ...state, items };
132 PROJECTS_SUCCESS: ({ projects, parentItemId }) => {
133 const items = _.cloneDeep(state.items);
136 items: updateProjectTree(items, projects, parentItemId)
139 TOGGLE_PROJECT_TREE_ITEM_OPEN: itemId => {
140 const items = _.cloneDeep(state.items);
141 const item = findTreeItem(items, itemId);
144 item.open = !item.open;
149 currentItemId: itemId
152 TOGGLE_PROJECT_TREE_ITEM_ACTIVE: itemId => {
153 const items = _.cloneDeep(state.items);
154 resetTreeActivity(items);
155 const item = findTreeItem(items, itemId);
163 currentItemId: itemId
166 RESET_PROJECT_TREE_ACTIVITY: () => {
167 const items = _.cloneDeep(state.items);
168 resetTreeActivity(items);
179 export default projectsReducer;