Gzip gob files.
[lightning.git] / tilelib.go
index ed67c3c9fa88596ab973a347695fca88c04e451d..5ad12e7228667024e562e12b8a6030f7fefac05a 100644 (file)
@@ -3,95 +3,550 @@ package main
 import (
        "bufio"
        "bytes"
-       "crypto/md5"
+       "context"
+       "encoding/gob"
+       "fmt"
        "io"
-       "log"
+       "runtime"
+       "sort"
+       "strings"
        "sync"
+
+       log "github.com/sirupsen/logrus"
+       "golang.org/x/crypto/blake2b"
 )
 
-type tileVariantID int32 // 1-based
+type tileVariantID uint16 // 1-based
 
 type tileLibRef struct {
-       tag     tagID
-       variant tileVariantID
+       Tag     tagID
+       Variant tileVariantID
 }
 
 type tileSeq map[string][]tileLibRef
 
+func (tseq tileSeq) Variants() ([]tileVariantID, int, int) {
+       maxtag := 0
+       for _, refs := range tseq {
+               for _, ref := range refs {
+                       if maxtag < int(ref.Tag) {
+                               maxtag = int(ref.Tag)
+                       }
+               }
+       }
+       vars := make([]tileVariantID, maxtag+1)
+       var kept, dropped int
+       for _, refs := range tseq {
+               for _, ref := range refs {
+                       if vars[int(ref.Tag)] != 0 {
+                               dropped++
+                       } else {
+                               kept++
+                       }
+                       vars[int(ref.Tag)] = ref.Variant
+               }
+       }
+       return vars, kept, dropped
+}
+
 type tileLibrary struct {
-       taglib  *tagLibrary
-       variant [][][md5.Size]byte
+       retainNoCalls       bool
+       skipOOO             bool
+       retainTileSequences bool
+
+       taglib         *tagLibrary
+       variant        [][][blake2b.Size256]byte
+       refseqs        map[string]map[string][]tileLibRef
+       compactGenomes map[string][]tileVariantID
        // count [][]int
-       // seq map[[md5.Size]byte][]byte
+       seq      map[[blake2b.Size256]byte][]byte
+       variants int
+       // if non-nil, write out any tile variants added while tiling
+       encoder *gob.Encoder
 
        mtx sync.Mutex
 }
 
-func (tilelib *tileLibrary) TileFasta(filelabel string, rdr io.Reader) (tileSeq, error) {
-       ret := tileSeq{}
+func (tilelib *tileLibrary) loadTagSet(newtagset [][]byte) error {
+       // Loading a tagset means either passing it through to the
+       // output (if it's the first one we've seen), or just ensuring
+       // it doesn't disagree with what we already have.
+       if len(newtagset) == 0 {
+               return nil
+       }
+       tilelib.mtx.Lock()
+       defer tilelib.mtx.Unlock()
+       if tilelib.taglib == nil || tilelib.taglib.Len() == 0 {
+               tilelib.taglib = &tagLibrary{}
+               err := tilelib.taglib.setTags(newtagset)
+               if err != nil {
+                       return err
+               }
+               if tilelib.encoder != nil {
+                       err = tilelib.encoder.Encode(LibraryEntry{
+                               TagSet: newtagset,
+                       })
+                       if err != nil {
+                               return err
+                       }
+               }
+       } else if tilelib.taglib.Len() != len(newtagset) {
+               return fmt.Errorf("cannot merge libraries with differing tagsets")
+       } else {
+               current := tilelib.taglib.Tags()
+               for i := range newtagset {
+                       if !bytes.Equal(newtagset[i], current[i]) {
+                               return fmt.Errorf("cannot merge libraries with differing tagsets")
+                       }
+               }
+       }
+       return nil
+}
+
+func (tilelib *tileLibrary) loadTileVariants(tvs []TileVariant, variantmap map[tileLibRef]tileVariantID) error {
+       for _, tv := range tvs {
+               // Assign a new variant ID (unique across all inputs)
+               // for each input variant.
+               variantmap[tileLibRef{Tag: tv.Tag, Variant: tv.Variant}] = tilelib.getRef(tv.Tag, tv.Sequence).Variant
+       }
+       return nil
+}
+
+func (tilelib *tileLibrary) loadCompactGenomes(cgs []CompactGenome, variantmap map[tileLibRef]tileVariantID, onLoadGenome func(CompactGenome)) error {
+       log.Debugf("loadCompactGenomes: %d", len(cgs))
        var wg sync.WaitGroup
-       flush := func(seqlabel string, fasta []byte) {
-               defer wg.Done()
-               var path []tileLibRef
-               if len(fasta) == 0 {
-                       return
-               }
-               tilestart := -1        // position in fasta of tile that ends here
-               tiletagid := tagID(-1) // tag id starting tile that ends here
-               tilelib.taglib.FindAll(fasta, func(id tagID, pos int) {
-                       if tilestart >= 0 {
-                               path = append(path, tilelib.getRef(tiletagid, fasta[tilestart:pos]))
-                       }
-                       tilestart = pos
-                       tiletagid = id
-               })
-               if tiletagid >= 0 {
-                       path = append(path, tilelib.getRef(tiletagid, fasta[tilestart:]))
+       errs := make(chan error, 1)
+       for _, cg := range cgs {
+               wg.Add(1)
+               cg := cg
+               go func() {
+                       defer wg.Done()
+                       for i, variant := range cg.Variants {
+                               if len(errs) > 0 {
+                                       return
+                               }
+                               if variant == 0 {
+                                       continue
+                               }
+                               tag := tagID(i / 2)
+                               newvariant, ok := variantmap[tileLibRef{Tag: tag, Variant: variant}]
+                               if !ok {
+                                       err := fmt.Errorf("oops: genome %q has variant %d for tag %d, but that variant was not in its library", cg.Name, variant, tag)
+                                       select {
+                                       case errs <- err:
+                                       default:
+                                       }
+                                       return
+                               }
+                               log.Tracef("loadCompactGenomes: cg %s tag %d variant %d => %d", cg.Name, tag, variant, newvariant)
+                               cg.Variants[i] = newvariant
+                       }
+                       if onLoadGenome != nil {
+                               onLoadGenome(cg)
+                       }
+                       if tilelib.encoder != nil {
+                               err := tilelib.encoder.Encode(LibraryEntry{
+                                       CompactGenomes: []CompactGenome{cg},
+                               })
+                               if err != nil {
+                                       select {
+                                       case errs <- err:
+                                       default:
+                                       }
+                                       return
+                               }
+                       }
+                       if tilelib.compactGenomes != nil {
+                               tilelib.mtx.Lock()
+                               defer tilelib.mtx.Unlock()
+                               tilelib.compactGenomes[cg.Name] = cg.Variants
+                       }
+               }()
+       }
+       wg.Wait()
+       go close(errs)
+       return <-errs
+}
+
+func (tilelib *tileLibrary) loadCompactSequences(cseqs []CompactSequence, variantmap map[tileLibRef]tileVariantID) error {
+       log.Debugf("loadCompactSequences: %d", len(cseqs))
+       for _, cseq := range cseqs {
+               for _, tseq := range cseq.TileSequences {
+                       for i, libref := range tseq {
+                               if libref.Variant == 0 {
+                                       // No variant (e.g., import
+                                       // dropped tiles with
+                                       // no-calls) = no translation.
+                                       continue
+                               }
+                               v, ok := variantmap[libref]
+                               if !ok {
+                                       return fmt.Errorf("oops: CompactSequence %q has variant %d for tag %d, but that variant was not in its library", cseq.Name, libref.Variant, libref.Tag)
+                               }
+                               tseq[i].Variant = v
+                       }
+               }
+               if tilelib.encoder != nil {
+                       if err := tilelib.encoder.Encode(LibraryEntry{
+                               CompactSequences: []CompactSequence{cseq},
+                       }); err != nil {
+                               return err
+                       }
                }
-               ret[seqlabel] = path
-               log.Printf("%s %s tiled with path len %d", filelabel, seqlabel, len(path))
        }
-       var fasta []byte
-       var seqlabel string
+       tilelib.mtx.Lock()
+       defer tilelib.mtx.Unlock()
+       if tilelib.refseqs == nil {
+               tilelib.refseqs = map[string]map[string][]tileLibRef{}
+       }
+       for _, cseq := range cseqs {
+               tilelib.refseqs[cseq.Name] = cseq.TileSequences
+       }
+       return nil
+}
+
+// Load library data from rdr. Tile variants might be renumbered in
+// the process; in that case, genomes variants will be renumbered to
+// match.
+//
+// If onLoadGenome is non-nil, call it on each CompactGenome entry.
+func (tilelib *tileLibrary) LoadGob(ctx context.Context, rdr io.Reader, gz bool, onLoadGenome func(CompactGenome)) error {
+       cgs := []CompactGenome{}
+       cseqs := []CompactSequence{}
+       variantmap := map[tileLibRef]tileVariantID{}
+       err := DecodeLibrary(rdr, gz, func(ent *LibraryEntry) error {
+               if ctx.Err() != nil {
+                       return ctx.Err()
+               }
+               if err := tilelib.loadTagSet(ent.TagSet); err != nil {
+                       return err
+               }
+               if err := tilelib.loadTileVariants(ent.TileVariants, variantmap); err != nil {
+                       return err
+               }
+               cgs = append(cgs, ent.CompactGenomes...)
+               cseqs = append(cseqs, ent.CompactSequences...)
+               return nil
+       })
+       if err != nil {
+               return err
+       }
+       if ctx.Err() != nil {
+               return ctx.Err()
+       }
+       err = tilelib.loadCompactGenomes(cgs, variantmap, onLoadGenome)
+       if err != nil {
+               return err
+       }
+       err = tilelib.loadCompactSequences(cseqs, variantmap)
+       if err != nil {
+               return err
+       }
+       return nil
+}
+
+type importStats struct {
+       InputFile              string
+       InputLabel             string
+       InputLength            int
+       InputCoverage          int
+       TileCoverage           int
+       PathLength             int
+       DroppedOutOfOrderTiles int
+}
+
+func (tilelib *tileLibrary) TileFasta(filelabel string, rdr io.Reader) (tileSeq, []importStats, error) {
+       ret := tileSeq{}
+       type jobT struct {
+               label string
+               fasta []byte
+       }
+       todo := make(chan jobT)
        scanner := bufio.NewScanner(rdr)
-       for scanner.Scan() {
-               buf := scanner.Bytes()
-               if len(buf) == 0 || buf[0] == '>' {
-                       wg.Add(1)
-                       go flush(seqlabel, fasta)
-                       fasta = nil
-                       seqlabel = string(buf[1:])
-               } else {
-                       fasta = append(fasta, bytes.ToLower(buf)...)
+       go func() {
+               defer close(todo)
+               var fasta []byte
+               var seqlabel string
+               for scanner.Scan() {
+                       buf := scanner.Bytes()
+                       if len(buf) > 0 && buf[0] == '>' {
+                               todo <- jobT{seqlabel, fasta}
+                               seqlabel, fasta = strings.SplitN(string(buf[1:]), " ", 2)[0], nil
+                               log.Debugf("%s %s reading fasta", filelabel, seqlabel)
+                       } else {
+                               fasta = append(fasta, bytes.ToLower(buf)...)
+                       }
                }
+               todo <- jobT{seqlabel, fasta}
+       }()
+       type foundtag struct {
+               pos    int
+               tagid  tagID
+               taglen int
        }
-       if err := scanner.Err(); err != nil {
-               return nil, err
+       found := make([]foundtag, 2000000)
+       path := make([]tileLibRef, 2000000)
+       totalFoundTags := 0
+       totalPathLen := 0
+       skippedSequences := 0
+       stats := make([]importStats, 0, len(todo))
+       for job := range todo {
+               if len(job.fasta) == 0 {
+                       continue
+               } else if strings.Contains(job.label, "_") {
+                       skippedSequences++
+                       continue
+               }
+               log.Debugf("%s %s tiling", filelabel, job.label)
+
+               found = found[:0]
+               tilelib.taglib.FindAll(job.fasta, func(tagid tagID, pos, taglen int) {
+                       found = append(found, foundtag{pos: pos, tagid: tagid, taglen: taglen})
+               })
+               totalFoundTags += len(found)
+
+               basesOut := 0
+               skipped := 0
+               path = path[:0]
+               last := foundtag{tagid: -1}
+               if tilelib.skipOOO {
+                       keep := longestIncreasingSubsequence(len(found), func(i int) int { return int(found[i].tagid) })
+                       for i, x := range keep {
+                               found[i] = found[x]
+                       }
+                       skipped = len(found) - len(keep)
+                       found = found[:len(keep)]
+               }
+               for i, f := range found {
+                       log.Tracef("%s %s found[%d] == %#v", filelabel, job.label, i, f)
+                       if last.tagid < 0 {
+                               // first tag in sequence
+                               last = foundtag{tagid: f.tagid}
+                               continue
+                       }
+                       libref := tilelib.getRef(last.tagid, job.fasta[last.pos:f.pos+f.taglen])
+                       path = append(path, libref)
+                       if libref.Variant > 0 {
+                               // Count output coverage from
+                               // the end of the previous tag
+                               // (if any) to the end of the
+                               // current tag, IOW don't
+                               // double-count coverage for
+                               // the previous tag.
+                               basesOut += countBases(job.fasta[last.pos+last.taglen : f.pos+f.taglen])
+                       } else {
+                               // If we dropped this tile
+                               // (because !retainNoCalls),
+                               // set taglen=0 so the
+                               // overlapping tag is counted
+                               // toward coverage on the
+                               // following tile.
+                               f.taglen = 0
+                       }
+                       last = f
+               }
+               if last.tagid < 0 {
+                       log.Warnf("%s %s no tags found", filelabel, job.label)
+               } else {
+                       libref := tilelib.getRef(last.tagid, job.fasta[last.pos:])
+                       path = append(path, libref)
+                       if libref.Variant > 0 {
+                               basesOut += countBases(job.fasta[last.pos+last.taglen:])
+                       }
+               }
+
+               pathcopy := make([]tileLibRef, len(path))
+               copy(pathcopy, path)
+               ret[job.label] = pathcopy
+
+               basesIn := countBases(job.fasta)
+               log.Infof("%s %s fasta in %d coverage in %d coverage out %d path len %d skipped %d", filelabel, job.label, len(job.fasta), basesIn, basesOut, len(path), skipped)
+               stats = append(stats, importStats{
+                       InputFile:              filelabel,
+                       InputLabel:             job.label,
+                       InputLength:            len(job.fasta),
+                       InputCoverage:          basesIn,
+                       TileCoverage:           basesOut,
+                       PathLength:             len(path),
+                       DroppedOutOfOrderTiles: skipped,
+               })
+
+               totalPathLen += len(path)
        }
-       wg.Add(1)
-       go flush(seqlabel, fasta)
-       wg.Wait()
-       return ret, nil
+       log.Printf("%s tiled with total path len %d in %d sequences (skipped %d sequences with '_' in name, skipped %d out-of-order tags)", filelabel, totalPathLen, len(ret), skippedSequences, totalFoundTags-totalPathLen)
+       return ret, stats, scanner.Err()
+}
+
+func (tilelib *tileLibrary) Len() int {
+       tilelib.mtx.Lock()
+       defer tilelib.mtx.Unlock()
+       return tilelib.variants
 }
 
 // Return a tileLibRef for a tile with the given tag and sequence,
 // adding the sequence to the library if needed.
 func (tilelib *tileLibrary) getRef(tag tagID, seq []byte) tileLibRef {
+       dropSeq := false
+       if !tilelib.retainNoCalls {
+               for _, b := range seq {
+                       if b != 'a' && b != 'c' && b != 'g' && b != 't' {
+                               dropSeq = true
+                               break
+                       }
+               }
+       }
        tilelib.mtx.Lock()
-       defer tilelib.mtx.Unlock()
-       // if tilelib.seq == nil {
-       //      tilelib.seq = map[[md5.Size]byte][]byte{}
-       // }
-       if len(tilelib.variant) <= int(tag) {
-               tilelib.variant = append(tilelib.variant, make([][][md5.Size]byte, int(tag)-len(tilelib.variant)+1)...)
+       if tilelib.variant == nil && tilelib.taglib != nil {
+               tilelib.variant = make([][][blake2b.Size256]byte, tilelib.taglib.Len())
        }
-       seqhash := md5.Sum(seq)
+       if int(tag) >= len(tilelib.variant) {
+               // If we haven't seen the tag library yet (as in a
+               // merge), tilelib.taglib.Len() is zero. We can still
+               // behave correctly, we just need to expand the
+               // tilelib.variant slice as needed.
+               if int(tag) >= cap(tilelib.variant) {
+                       // Allocate 2x capacity.
+                       newslice := make([][][blake2b.Size256]byte, int(tag)+1, (int(tag)+1)*2)
+                       copy(newslice, tilelib.variant)
+                       tilelib.variant = newslice[:int(tag)+1]
+               } else {
+                       // Use previously allocated capacity, avoiding
+                       // copy.
+                       tilelib.variant = tilelib.variant[:int(tag)+1]
+               }
+       }
+       seqhash := blake2b.Sum256(seq)
        for i, varhash := range tilelib.variant[tag] {
                if varhash == seqhash {
-                       return tileLibRef{tag: tag, variant: tileVariantID(i + 1)}
+                       tilelib.mtx.Unlock()
+                       return tileLibRef{Tag: tag, Variant: tileVariantID(i + 1)}
                }
        }
+       tilelib.variants++
        tilelib.variant[tag] = append(tilelib.variant[tag], seqhash)
-       // tilelib.seq[seqhash] = append([]byte(nil), seq...)
-       return tileLibRef{tag: tag, variant: tileVariantID(len(tilelib.variant[tag]))}
+       if tilelib.retainTileSequences && !dropSeq {
+               if tilelib.seq == nil {
+                       tilelib.seq = map[[blake2b.Size256]byte][]byte{}
+               }
+               tilelib.seq[seqhash] = append([]byte(nil), seq...)
+       }
+       variant := tileVariantID(len(tilelib.variant[tag]))
+       tilelib.mtx.Unlock()
+
+       if tilelib.encoder != nil {
+               saveSeq := seq
+               if dropSeq {
+                       // Save the hash, but not the sequence
+                       saveSeq = nil
+               }
+               tilelib.encoder.Encode(LibraryEntry{
+                       TileVariants: []TileVariant{{
+                               Tag:      tag,
+                               Variant:  variant,
+                               Blake2b:  seqhash,
+                               Sequence: saveSeq,
+                       }},
+               })
+       }
+       return tileLibRef{Tag: tag, Variant: variant}
+}
+
+func (tilelib *tileLibrary) TileVariantSequence(libref tileLibRef) []byte {
+       if libref.Variant == 0 || len(tilelib.variant) <= int(libref.Tag) || len(tilelib.variant[libref.Tag]) < int(libref.Variant) {
+               return nil
+       }
+       return tilelib.seq[tilelib.variant[libref.Tag][libref.Variant-1]]
+}
+
+// Tidy deletes unreferenced tile variants and renumbers variants so
+// more common variants have smaller IDs.
+func (tilelib *tileLibrary) Tidy() {
+       log.Print("Tidy: compute inref")
+       inref := map[tileLibRef]bool{}
+       for _, refseq := range tilelib.refseqs {
+               for _, librefs := range refseq {
+                       for _, libref := range librefs {
+                               inref[libref] = true
+                       }
+               }
+       }
+       log.Print("Tidy: compute remap")
+       remap := make([][]tileVariantID, len(tilelib.variant))
+       throttle := throttle{Max: runtime.NumCPU() + 1}
+       for tag, oldvariants := range tilelib.variant {
+               tag, oldvariants := tagID(tag), oldvariants
+               if tag%10000 == 0 {
+                       log.Printf("Tidy: tag %d", tag)
+               }
+               throttle.Acquire()
+               go func() {
+                       defer throttle.Release()
+                       uses := make([]int, len(oldvariants))
+                       for _, cg := range tilelib.compactGenomes {
+                               for phase := 0; phase < 2; phase++ {
+                                       cgi := int(tag)*2 + phase
+                                       if cgi < len(cg) && cg[cgi] > 0 {
+                                               uses[cg[cgi]-1]++
+                                       }
+                               }
+                       }
+
+                       // Compute desired order of variants:
+                       // neworder[x] == index in oldvariants that
+                       // should move to position x.
+                       neworder := make([]int, len(oldvariants))
+                       for i := range neworder {
+                               neworder[i] = i
+                       }
+                       sort.Slice(neworder, func(i, j int) bool {
+                               if cmp := uses[neworder[i]] - uses[neworder[j]]; cmp != 0 {
+                                       return cmp > 0
+                               } else {
+                                       return bytes.Compare(oldvariants[neworder[i]][:], oldvariants[neworder[j]][:]) < 0
+                               }
+                       })
+
+                       // Replace tilelib.variants[tag] with a new
+                       // re-ordered slice of hashes, and make a
+                       // mapping from old to new variant IDs.
+                       remaptag := make([]tileVariantID, len(oldvariants)+1)
+                       newvariants := make([][blake2b.Size256]byte, 0, len(neworder))
+                       for _, oldi := range neworder {
+                               if uses[oldi] > 0 || inref[tileLibRef{Tag: tag, Variant: tileVariantID(oldi + 1)}] {
+                                       newvariants = append(newvariants, oldvariants[oldi])
+                                       remaptag[oldi+1] = tileVariantID(len(newvariants))
+                               }
+                       }
+                       tilelib.variant[tag] = newvariants
+                       remap[tag] = remaptag
+               }()
+       }
+       throttle.Wait()
+
+       // Apply remap to genomes and reference sequences, so they
+       // refer to the same tile variants using the changed IDs.
+       log.Print("Tidy: apply remap")
+       for _, cg := range tilelib.compactGenomes {
+               for idx, variant := range cg {
+                       cg[idx] = remap[tagID(idx/2)][variant]
+               }
+       }
+       for _, refcs := range tilelib.refseqs {
+               for _, refseq := range refcs {
+                       for i, tv := range refseq {
+                               refseq[i].Variant = remap[tv.Tag][tv.Variant]
+                       }
+               }
+       }
+       log.Print("Tidy: done")
+}
+
+func countBases(seq []byte) int {
+       n := 0
+       for _, c := range seq {
+               if isbase[c] {
+                       n++
+               }
+       }
+       return n
 }