Fix panic on blank line in fasta.
[lightning.git] / tilelib.go
index 894364488eea93cf583c9609af78062b0590032c..49f5169665bbd19f433cf1d2da63a9313d7fde94 100644 (file)
@@ -3,13 +3,15 @@ package main
 import (
        "bufio"
        "bytes"
-       "crypto/md5"
        "io"
-       "log"
+       "strings"
        "sync"
+
+       log "github.com/sirupsen/logrus"
+       "golang.org/x/crypto/blake2b"
 )
 
-type tileVariantID int32 // 1-based
+type tileVariantID uint16 // 1-based
 
 type tileLibRef struct {
        tag     tagID
@@ -18,11 +20,37 @@ type tileLibRef struct {
 
 type tileSeq map[string][]tileLibRef
 
+func (tseq tileSeq) Variants() ([]tileVariantID, int, int) {
+       maxtag := 0
+       for _, refs := range tseq {
+               for _, ref := range refs {
+                       if maxtag < int(ref.tag) {
+                               maxtag = int(ref.tag)
+                       }
+               }
+       }
+       vars := make([]tileVariantID, maxtag+1)
+       var kept, dropped int
+       for _, refs := range tseq {
+               for _, ref := range refs {
+                       if vars[int(ref.tag)] != 0 {
+                               dropped++
+                       } else {
+                               kept++
+                       }
+                       vars[int(ref.tag)] = ref.variant
+               }
+       }
+       return vars, kept, dropped
+}
+
 type tileLibrary struct {
+       skipOOO bool
        taglib  *tagLibrary
-       variant [][][md5.Size]byte
+       variant [][][blake2b.Size256]byte
        // count [][]int
-       // seq map[[md5.Size]byte][]byte
+       // seq map[[blake2b.Size]byte][]byte
+       variants int
 
        mtx sync.Mutex
 }
@@ -41,57 +69,104 @@ func (tilelib *tileLibrary) TileFasta(filelabel string, rdr io.Reader) (tileSeq,
                var seqlabel string
                for scanner.Scan() {
                        buf := scanner.Bytes()
-                       if len(buf) == 0 || buf[0] == '>' {
+                       if len(buf) > 0 && buf[0] == '>' {
                                todo <- jobT{seqlabel, fasta}
                                seqlabel, fasta = string(buf[1:]), nil
-                               log.Printf("%s %s reading fasta", filelabel, seqlabel)
+                               log.Debugf("%s %s reading fasta", filelabel, seqlabel)
                        } else {
                                fasta = append(fasta, bytes.ToLower(buf)...)
                        }
                }
                todo <- jobT{seqlabel, fasta}
        }()
+       type foundtag struct {
+               pos    int
+               tagid  tagID
+               taglen int
+       }
+       found := make([]foundtag, 2000000)
+       path := make([]tileLibRef, 2000000)
+       totalFoundTags := 0
+       totalPathLen := 0
+       skippedSequences := 0
        for job := range todo {
                if len(job.fasta) == 0 {
                        continue
+               } else if strings.Contains(job.label, "_") {
+                       skippedSequences++
+                       continue
                }
-               log.Printf("%s %s tiling", filelabel, job.label)
-               var path []tileLibRef
-               tilestart := -1        // position in fasta of tile that ends here
-               tiletagid := tagID(-1) // tag id starting tile that ends here
-               tilelib.taglib.FindAll(job.fasta, func(id tagID, pos int) {
-                       if tilestart >= 0 {
-                               path = append(path, tilelib.getRef(tiletagid, job.fasta[tilestart:pos]))
-                       }
-                       tilestart = pos
-                       tiletagid = id
+               log.Debugf("%s %s tiling", filelabel, job.label)
+
+               found = found[:0]
+               tilelib.taglib.FindAll(job.fasta, func(tagid tagID, pos, taglen int) {
+                       found = append(found, foundtag{pos: pos, tagid: tagid, taglen: taglen})
                })
-               if tiletagid >= 0 {
-                       path = append(path, tilelib.getRef(tiletagid, job.fasta[tilestart:]))
+               totalFoundTags += len(found)
+
+               skipped := 0
+               path = path[:0]
+               last := foundtag{tagid: -1}
+               if tilelib.skipOOO {
+                       keep := longestIncreasingSubsequence(len(found), func(i int) int { return int(found[i].tagid) })
+                       for i, x := range keep {
+                               found[i] = found[x]
+                       }
+                       skipped = len(found) - len(keep)
+                       found = found[:len(keep)]
                }
-               ret[job.label] = path
-               log.Printf("%s %s tiled with path len %d", filelabel, job.label, len(path))
+               for i, f := range found {
+                       log.Tracef("%s %s found[%d] == %#v", filelabel, job.label, i, f)
+                       if last.taglen > 0 {
+                               path = append(path, tilelib.getRef(last.tagid, job.fasta[last.pos:f.pos+f.taglen]))
+                       }
+                       last = f
+               }
+               if last.taglen > 0 {
+                       path = append(path, tilelib.getRef(last.tagid, job.fasta[last.pos:]))
+               }
+
+               pathcopy := make([]tileLibRef, len(path))
+               copy(pathcopy, path)
+               ret[job.label] = pathcopy
+               log.Debugf("%s %s tiled with path len %d, skipped %d", filelabel, job.label, len(path), skipped)
+               totalPathLen += len(path)
        }
+       log.Printf("%s tiled with total path len %d in %d sequences (skipped %d sequences with '_' in name, skipped %d out-of-order tags)", filelabel, totalPathLen, len(ret), skippedSequences, totalFoundTags-totalPathLen)
        return ret, scanner.Err()
 }
 
+func (tilelib *tileLibrary) Len() int {
+       tilelib.mtx.Lock()
+       defer tilelib.mtx.Unlock()
+       return tilelib.variants
+}
+
 // Return a tileLibRef for a tile with the given tag and sequence,
 // adding the sequence to the library if needed.
 func (tilelib *tileLibrary) getRef(tag tagID, seq []byte) tileLibRef {
+       for _, b := range seq {
+               if b != 'a' && b != 'c' && b != 'g' && b != 't' {
+                       // return "tile not found" if seq has any
+                       // no-calls
+                       return tileLibRef{tag: tag}
+               }
+       }
        tilelib.mtx.Lock()
        defer tilelib.mtx.Unlock()
        // if tilelib.seq == nil {
-       //      tilelib.seq = map[[md5.Size]byte][]byte{}
+       //      tilelib.seq = map[[blake2b.Size]byte][]byte{}
        // }
-       if len(tilelib.variant) <= int(tag) {
-               tilelib.variant = append(tilelib.variant, make([][][md5.Size]byte, int(tag)-len(tilelib.variant)+1)...)
+       if tilelib.variant == nil {
+               tilelib.variant = make([][][blake2b.Size256]byte, tilelib.taglib.Len())
        }
-       seqhash := md5.Sum(seq)
+       seqhash := blake2b.Sum256(seq)
        for i, varhash := range tilelib.variant[tag] {
                if varhash == seqhash {
                        return tileLibRef{tag: tag, variant: tileVariantID(i + 1)}
                }
        }
+       tilelib.variants++
        tilelib.variant[tag] = append(tilelib.variant[tag], seqhash)
        // tilelib.seq[seqhash] = append([]byte(nil), seq...)
        return tileLibRef{tag: tag, variant: tileVariantID(len(tilelib.variant[tag]))}