class PipelineInstance < ArvadosModel
- include AssignUuid
+ include HasUuid
include KindAndEtag
include CommonApiTemplate
serialize :components, Hash
belongs_to :pipeline_template, :foreign_key => :pipeline_template_uuid, :primary_key => :uuid
before_validation :bootstrap_components
- before_validation :update_success
+ before_validation :update_state
before_validation :verify_status
before_create :set_state_before_save
before_save :set_state_before_save
t.add :pipeline_template, :if => :pipeline_template
t.add :name
t.add :components
- t.add :success
- t.add :active
t.add :dependencies
t.add :properties
t.add :state
t.add :components_summary
+ t.add :description
+ t.add :started_at
+ t.add :finished_at
end
# Supported states for a pipeline instance
else
row << 0.0
if step['failed']
- self.success = false
+ self.state = Failed
end
end
row << (step['warehousejob']['id'] rescue nil)
end
end
- def update_success
+ def update_state
if components and progress_ratio == 1.0
- self.success = true
+ self.state = Complete
end
end
def verify_status
changed_attributes = self.changed
- if 'state'.in? changed_attributes
- case self.state
- when New, Ready, Paused
- self.active = nil
- self.success = nil
- when RunningOnServer
- self.active = true
- self.success = nil
- when RunningOnClient
- self.active = nil
- self.success = nil
- when Failed
- self.active = false
- self.success = false
- self.state = Failed # before_validation will fail if false is returned in the previous line
- when Complete
- self.active = false
- self.success = true
- else
- return false
- end
- elsif 'success'.in? changed_attributes
- if self.success
- self.active = false
- self.state = Complete
- else
- self.active = false
- self.state = Failed
- end
- elsif 'active'.in? changed_attributes
- if self.active
- if self.state.in? [New, Ready, Paused]
- self.state = RunningOnServer
- end
- else
- if self.state == RunningOnServer # state was RunningOnServer
- self.active = nil
- self.state = Paused
- elsif self.components_look_ready?
- self.state = Ready
- else
- self.state = New
- end
- end
- elsif new_record? and self.state.nil?
- # No state, active, or success given
- self.state = New
- end
-
if new_record? or 'components'.in? changed_attributes
- state ||= New
- if state == New and self.components_look_ready?
+ self.state ||= New
+ if (self.state == New) and self.components_look_ready?
self.state = Ready
end
end
end
def set_state_before_save
- if !self.state || self.state == New || self.state == Ready || self.state == Paused
- if self.active
- self.state = RunningOnServer
- elsif self.components_look_ready? && (!self.state || self.state == New)
- self.state = Ready
- end
+ if self.components_look_ready? && (!self.state || self.state == New)
+ self.state = Ready
end
end