return
}
+// compareVersion returns true if vs1 >= vs2, otherwise false
+func compareVersion(vs1 string, vs2 string) bool {
+ v1, err := strconv.ParseFloat(vs1, 64)
+ if err != nil {
+ return false
+ }
+ v2, err := strconv.ParseFloat(vs2, 64)
+ if err != nil {
+ return false
+ }
+ return v1 >= v2
+}
+
// ChooseInstanceType returns the cheapest available
// arvados.InstanceType big enough to run ctr.
func ChooseInstanceType(cc *arvados.Cluster, ctr *arvados.Container) (best arvados.InstanceType, err error) {
ok := false
for _, it := range cc.InstanceTypes {
switch {
- case ok && it.Price > best.Price:
- case int64(it.Scratch) < needScratch:
- case int64(it.RAM) < needRAM:
- case it.VCPUs < needVCPUs:
- case it.Preemptible != ctr.SchedulingParameters.Preemptible:
- case it.Price == best.Price && (it.RAM < best.RAM || it.VCPUs < best.VCPUs):
- // Equal price, but worse specs
+ // reasons to reject a node
+ case ok && it.Price > best.Price: // already selected a node, and this one is more expensive
+ case int64(it.Scratch) < needScratch: // insufficient scratch
+ case int64(it.RAM) < needRAM: // insufficient RAM
+ case it.VCPUs < needVCPUs: // insufficient VCPUs
+ case it.Preemptible != ctr.SchedulingParameters.Preemptible: // wrong preemptable setting
+ case it.Price == best.Price && (it.RAM < best.RAM || it.VCPUs < best.VCPUs): // same price, worse specs
+ case it.CUDA.DeviceCount < ctr.RuntimeConstraints.CUDADeviceCount: // insufficient CUDA devices
+ case it.CUDA.DeviceCount > 0 && !compareVersion(it.CUDA.DriverVersion, ctr.RuntimeConstraints.CUDADriverVersion): // insufficient driver version
+ case it.CUDA.DeviceCount > 0 && !compareVersion(it.CUDA.HardwareCapability, ctr.RuntimeConstraints.CUDAHardwareCapability): // insufficient hardware capability
+ // Don't select this node
default:
+ // Didn't reject the node, so select it
// Lower price || (same price && better specs)
best = it
ok = true