14324: Use logrus in Azure driver. Fix Sirupsen->sirupsen in imports
[arvados.git] / services / keep-balance / balance_test.go
index 602c42e840bd9d93bb02e00878686bd727d4c919..37be185dcc1af9fbc4ebf9f83cd8302ca15b8e6d 100644 (file)
@@ -49,6 +49,8 @@ type tester struct {
 
        shouldPullMounts  []string
        shouldTrashMounts []string
+
+       expectResult balanceResult
 }
 
 func (bal *balancerSuite) SetUpSuite(c *check.C) {
@@ -90,6 +92,7 @@ func (bal *balancerSuite) SetUpTest(c *check.C) {
        }
 
        bal.MinMtime = time.Now().UnixNano() - bal.signatureTTL*1e9
+       bal.cleanupMounts()
 }
 
 func (bal *balancerSuite) TestPerfect(c *check.C) {
@@ -235,7 +238,14 @@ func (bal *balancerSuite) TestDecreaseReplBlockTooNew(c *check.C) {
        bal.try(c, tester{
                desired:    map[string]int{"default": 2},
                current:    slots{0, 1, 2},
-               timestamps: []int64{oldTime, newTime, newTime + 1}})
+               timestamps: []int64{oldTime, newTime, newTime + 1},
+               expectResult: balanceResult{
+                       have: 3,
+                       want: 2,
+                       classState: map[string]balancedBlockState{"default": {
+                               desired:      2,
+                               surplus:      1,
+                               unachievable: false}}}})
        // The best replicas are too new to delete, but the excess
        // replica is old enough.
        bal.try(c, tester{
@@ -245,12 +255,12 @@ func (bal *balancerSuite) TestDecreaseReplBlockTooNew(c *check.C) {
                shouldTrash: slots{2}})
 }
 
-func (bal *balancerSuite) TestDedupDevices(c *check.C) {
+func (bal *balancerSuite) TestCleanupMounts(c *check.C) {
        bal.srvs[3].mounts[0].KeepMount.ReadOnly = true
        bal.srvs[3].mounts[0].KeepMount.DeviceID = "abcdef"
        bal.srvs[14].mounts[0].KeepMount.DeviceID = "abcdef"
        c.Check(len(bal.srvs[3].mounts), check.Equals, 1)
-       bal.dedupDevices()
+       bal.cleanupMounts()
        c.Check(len(bal.srvs[3].mounts), check.Equals, 0)
        bal.try(c, tester{
                known:      0,
@@ -259,6 +269,115 @@ func (bal *balancerSuite) TestDedupDevices(c *check.C) {
                shouldPull: slots{2}})
 }
 
+func (bal *balancerSuite) TestVolumeReplication(c *check.C) {
+       bal.srvs[0].mounts[0].KeepMount.Replication = 2  // srv 0
+       bal.srvs[14].mounts[0].KeepMount.Replication = 2 // srv e
+       bal.cleanupMounts()
+       // block 0 rendezvous is 3,e,a -- so slot 1 has repl=2
+       bal.try(c, tester{
+               known:      0,
+               desired:    map[string]int{"default": 2},
+               current:    slots{1},
+               shouldPull: slots{0}})
+       bal.try(c, tester{
+               known:      0,
+               desired:    map[string]int{"default": 2},
+               current:    slots{0, 1},
+               shouldPull: nil})
+       bal.try(c, tester{
+               known:       0,
+               desired:     map[string]int{"default": 2},
+               current:     slots{0, 1, 2},
+               shouldTrash: slots{2}})
+       bal.try(c, tester{
+               known:       0,
+               desired:     map[string]int{"default": 3},
+               current:     slots{0, 2, 3, 4},
+               shouldPull:  slots{1},
+               shouldTrash: slots{4},
+               expectResult: balanceResult{
+                       have: 4,
+                       want: 3,
+                       classState: map[string]balancedBlockState{"default": {
+                               desired:      3,
+                               surplus:      1,
+                               unachievable: false}}}})
+       bal.try(c, tester{
+               known:       0,
+               desired:     map[string]int{"default": 3},
+               current:     slots{0, 1, 2, 3, 4},
+               shouldTrash: slots{2, 3, 4}})
+       bal.try(c, tester{
+               known:       0,
+               desired:     map[string]int{"default": 4},
+               current:     slots{0, 1, 2, 3, 4},
+               shouldTrash: slots{3, 4},
+               expectResult: balanceResult{
+                       have: 6,
+                       want: 4,
+                       classState: map[string]balancedBlockState{"default": {
+                               desired:      4,
+                               surplus:      2,
+                               unachievable: false}}}})
+       // block 1 rendezvous is 0,9,7 -- so slot 0 has repl=2
+       bal.try(c, tester{
+               known:   1,
+               desired: map[string]int{"default": 2},
+               current: slots{0},
+               expectResult: balanceResult{
+                       have: 2,
+                       want: 2,
+                       classState: map[string]balancedBlockState{"default": {
+                               desired:      2,
+                               surplus:      0,
+                               unachievable: false}}}})
+       bal.try(c, tester{
+               known:      1,
+               desired:    map[string]int{"default": 3},
+               current:    slots{0},
+               shouldPull: slots{1}})
+       bal.try(c, tester{
+               known:      1,
+               desired:    map[string]int{"default": 4},
+               current:    slots{0},
+               shouldPull: slots{1, 2}})
+       bal.try(c, tester{
+               known:      1,
+               desired:    map[string]int{"default": 4},
+               current:    slots{2},
+               shouldPull: slots{0, 1}})
+       bal.try(c, tester{
+               known:      1,
+               desired:    map[string]int{"default": 4},
+               current:    slots{7},
+               shouldPull: slots{0, 1, 2},
+               expectResult: balanceResult{
+                       have: 1,
+                       want: 4,
+                       classState: map[string]balancedBlockState{"default": {
+                               desired:      4,
+                               surplus:      -3,
+                               unachievable: false}}}})
+       bal.try(c, tester{
+               known:       1,
+               desired:     map[string]int{"default": 2},
+               current:     slots{1, 2, 3, 4},
+               shouldPull:  slots{0},
+               shouldTrash: slots{3, 4}})
+       bal.try(c, tester{
+               known:       1,
+               desired:     map[string]int{"default": 2},
+               current:     slots{0, 1, 2},
+               shouldTrash: slots{1, 2},
+               expectResult: balanceResult{
+                       have: 4,
+                       want: 2,
+                       classState: map[string]balancedBlockState{"default": {
+                               desired:      2,
+                               surplus:      2,
+                               unachievable: false}}}})
+}
+
 func (bal *balancerSuite) TestDeviceRWMountedByMultipleServers(c *check.C) {
        bal.srvs[0].mounts[0].KeepMount.DeviceID = "abcdef"
        bal.srvs[9].mounts[0].KeepMount.DeviceID = "abcdef"
@@ -292,14 +411,26 @@ func (bal *balancerSuite) TestDeviceRWMountedByMultipleServers(c *check.C) {
                known:      0,
                desired:    map[string]int{"default": 2},
                current:    slots{1, 9},
-               shouldPull: slots{0}})
+               shouldPull: slots{0},
+               expectResult: balanceResult{
+                       have: 1,
+                       classState: map[string]balancedBlockState{"default": {
+                               desired:      2,
+                               surplus:      -1,
+                               unachievable: false}}}})
        // block 0 is overreplicated, but the second and third
        // replicas are the same replica according to DeviceID
        // (despite different Mtimes). Don't trash the third replica.
        bal.try(c, tester{
                known:   0,
                desired: map[string]int{"default": 2},
-               current: slots{0, 1, 9}})
+               current: slots{0, 1, 9},
+               expectResult: balanceResult{
+                       have: 2,
+                       classState: map[string]balancedBlockState{"default": {
+                               desired:      2,
+                               surplus:      0,
+                               unachievable: false}}}})
        // block 0 is overreplicated; the third and fifth replicas are
        // extra, but the fourth is another view of the second and
        // shouldn't be trashed.
@@ -307,7 +438,13 @@ func (bal *balancerSuite) TestDeviceRWMountedByMultipleServers(c *check.C) {
                known:       0,
                desired:     map[string]int{"default": 2},
                current:     slots{0, 1, 5, 9, 12},
-               shouldTrash: slots{5, 12}})
+               shouldTrash: slots{5, 12},
+               expectResult: balanceResult{
+                       have: 4,
+                       classState: map[string]balancedBlockState{"default": {
+                               desired:      2,
+                               surplus:      2,
+                               unachievable: false}}}})
 }
 
 func (bal *balancerSuite) TestChangeStorageClasses(c *check.C) {
@@ -438,7 +575,7 @@ func (bal *balancerSuite) try(c *check.C, t tester) {
        for _, srv := range bal.srvs {
                srv.ChangeSet = &ChangeSet{}
        }
-       bal.balanceBlock(knownBlkid(t.known), blk)
+       result := bal.balanceBlock(knownBlkid(t.known), blk)
 
        var didPull, didTrash slots
        var didPullMounts, didTrashMounts []string
@@ -474,6 +611,15 @@ func (bal *balancerSuite) try(c *check.C, t tester) {
                sort.Strings(didTrashMounts)
                c.Check(didTrashMounts, check.DeepEquals, t.shouldTrashMounts)
        }
+       if t.expectResult.have > 0 {
+               c.Check(result.have, check.Equals, t.expectResult.have)
+       }
+       if t.expectResult.want > 0 {
+               c.Check(result.want, check.Equals, t.expectResult.want)
+       }
+       if t.expectResult.classState != nil {
+               c.Check(result.classState, check.DeepEquals, t.expectResult.classState)
+       }
 }
 
 // srvList returns the KeepServices, sorted in rendezvous order and