import { Project } from "../../models/project";
import actions, { ProjectAction } from "./project-action";
+import { TreeItem, TreeItemStatus } from "../../components/tree/tree";
+import * as _ from "lodash";
-export type ProjectState = Project[];
+export type ProjectState = Array<TreeItem<Project>>;
+
+export function findTreeItem<T>(tree: Array<TreeItem<T>>, itemId: string): TreeItem<T> | undefined {
+ let item;
+ for (const t of tree) {
+ item = t.id === itemId
+ ? t
+ : findTreeItem(t.items ? t.items : [], itemId);
+ if (item) {
+ break;
+ }
+ }
+ return item;
+}
+
+export function getTreePath<T>(tree: Array<TreeItem<T>>, itemId: string): Array<TreeItem<T>> {
+ for(const item of tree){
+ if(item.id === itemId){
+ return [item];
+ } else {
+ const branch = getTreePath(item.items || [], itemId);
+ if(branch.length > 0){
+ return [item, ...branch];
+ }
+ }
+ }
+ return [];
+}
+
+function resetTreeActivity<T>(tree: Array<TreeItem<T>>) {
+ for (const t of tree) {
+ t.active = false;
+ resetTreeActivity(t.items ? t.items : []);
+ }
+}
+
+function updateProjectTree(tree: Array<TreeItem<Project>>, projects: Project[], parentItemId?: string): Array<TreeItem<Project>> {
+ let treeItem;
+ if (parentItemId) {
+ treeItem = findTreeItem(tree, parentItemId);
+ if (treeItem) {
+ treeItem.status = TreeItemStatus.Loaded;
+ }
+ }
+ const items = projects.map((p, idx) => ({
+ id: p.uuid,
+ open: false,
+ active: false,
+ status: TreeItemStatus.Initial,
+ data: p,
+ items: []
+ } as TreeItem<Project>));
+
+ if (treeItem) {
+ treeItem.items = items;
+ return tree;
+ }
+
+ return items;
+}
const projectsReducer = (state: ProjectState = [], action: ProjectAction) => {
return actions.match(action, {
CREATE_PROJECT: project => [...state, project],
REMOVE_PROJECT: () => state,
- PROJECTS_REQUEST: () => state,
- PROJECTS_SUCCESS: projects => {
- return projects;
+ PROJECTS_REQUEST: itemId => {
+ const tree = _.cloneDeep(state);
+ const item = findTreeItem(tree, itemId);
+ if (item) {
+ item.status = TreeItemStatus.Pending;
+ }
+ return tree;
+ },
+ PROJECTS_SUCCESS: ({ projects, parentItemId }) => {
+ return updateProjectTree(state, projects, parentItemId);
+ },
+ TOGGLE_PROJECT_TREE_ITEM: itemId => {
+ const tree = _.cloneDeep(state);
+ resetTreeActivity(tree);
+ const item = findTreeItem(tree, itemId);
+ if (item) {
+ item.open = !item.open;
+ item.active = true;
+ item.toggled = true;
+ }
+ return tree;
},
default: () => state
});