import { Project } from "../../models/project";
import actions, { ProjectAction } from "./project-action";
-import { TreeItem } from "../../components/tree/tree";
+import { TreeItem, TreeItemStatus } from "../../components/tree/tree";
import * as _ from "lodash";
export type ProjectState = Array<TreeItem<Project>>;
-function findTreeItem<T>(tree: Array<TreeItem<T>>, itemId: string): TreeItem<T> | undefined {
+export function findTreeItem<T>(tree: Array<TreeItem<T>>, itemId: string): TreeItem<T> | undefined {
let item;
for (const t of tree) {
item = t.id === itemId
return item;
}
-function resetTreeActivity<T>(tree: Array<TreeItem<T>>) {
- for (const t of tree) {
- t.active = false;
- resetTreeActivity(t.items ? t.items : []);
+export function getTreePath<T>(tree: Array<TreeItem<T>>, itemId: string): Array<TreeItem<T>> {
+ for(const item of tree){
+ if(item.id === itemId){
+ return [item];
+ } else {
+ const branch = getTreePath(item.items || [], itemId);
+ if(branch.length > 0){
+ return [item, ...branch];
+ }
+ }
}
+ return [];
}
-function resetTreeLoader<T>(tree: Array<TreeItem<T>>) {
+function resetTreeActivity<T>(tree: Array<TreeItem<T>>) {
for (const t of tree) {
- t.isLoaded = true;
- resetTreeLoader(t.items ? t.items : []);
+ t.active = false;
+ resetTreeActivity(t.items ? t.items : []);
}
}
function updateProjectTree(tree: Array<TreeItem<Project>>, projects: Project[], parentItemId?: string): Array<TreeItem<Project>> {
- resetTreeLoader(tree)
let treeItem;
if (parentItemId) {
treeItem = findTreeItem(tree, parentItemId);
+ if (treeItem) {
+ treeItem.status = TreeItemStatus.Loaded;
+ }
}
const items = projects.map((p, idx) => ({
id: p.uuid,
open: false,
active: false,
- isLoaded: true,
+ status: TreeItemStatus.Initial,
data: p,
items: []
} as TreeItem<Project>));
return items;
}
-
const projectsReducer = (state: ProjectState = [], action: ProjectAction) => {
return actions.match(action, {
CREATE_PROJECT: project => [...state, project],
REMOVE_PROJECT: () => state,
- PROJECTS_REQUEST: () => state,
+ PROJECTS_REQUEST: itemId => {
+ const tree = _.cloneDeep(state);
+ const item = findTreeItem(tree, itemId);
+ if (item) {
+ item.status = TreeItemStatus.Pending;
+ }
+ return tree;
+ },
PROJECTS_SUCCESS: ({ projects, parentItemId }) => {
return updateProjectTree(state, projects, parentItemId);
},
if (item) {
item.open = !item.open;
item.active = true;
- item.isLoaded = false;
+ item.toggled = true;
}
return tree;
},