}
if container.State == dispatch.Locked || container.State == dispatch.Running {
dispatcher.Logger.Warnf("after %q process termination, container state for %v is %q; updating it to %q",
}
if container.State == dispatch.Locked || container.State == dispatch.Running {
dispatcher.Logger.Warnf("after %q process termination, container state for %v is %q; updating it to %q",