// starve this one by using keeping
// idle workers alive on different
// instance types.
- logger.Debug("unlocking: AtQuota and no unalloc workers")
- sch.queue.Unlock(ctr.UUID)
+ logger.Debug("overquota")
overquota = sorted[i:]
break tryrun
} else if logger.Info("creating new instance"); sch.pool.Create(it) {