package main
type session interface {
- Receive(map[string]interface{}, []byte)
- EventMessage(*event) ([]byte, error)
+ // Receive processes a message received from the client. If
+ // the returned response is non-nil, it will be queued and
+ // sent the client.
+ Receive(map[string]interface{}, []byte) []byte
+
+ // Filter returns true if the event should be queued for
+ // sending to the client. It should return as fast as
+ // possible, and must not block.
Filter(*event) bool
+
+ // EventMessage encodes the given event (from the front of the
+ // queue) into a form suitable to send to the client. If a
+ // non-nil error is returned, the connection is terminated. If
+ // the returned buffer is empty, nothing is sent to the client
+ // and the event is not counted in statistics.
+ //
+ // Unlike Filter, EventMessage can block without affecting
+ // other connections. If EventMessage is slow, additional
+ // incoming events will be queued. If the event queue fills
+ // up, the connection will be dropped.
+ EventMessage(*event) ([]byte, error)
+
debugLogf(string, ...interface{})
}