before_create :ensure_unique_submit_id
after_commit :trigger_crunch_dispatch_if_cancelled, :on => :update
before_validation :set_priority
+ before_validation :update_timestamps_when_state_changes
+ before_validation :update_state_from_old_state_attrs
validate :ensure_script_version_is_commit
validate :find_docker_image_locator
- before_validation :verify_status
- before_create :set_state_before_save
- before_save :set_state_before_save
+ validate :validate_status
+ validate :validate_state_change
has_many :commit_ancestors, :foreign_key => :descendant, :primary_key => :script_version
+ has_many(:nodes, foreign_key: :job_uuid, primary_key: :uuid)
class SubmitIdReused < StandardError
end
t.add :supplied_script_version
t.add :docker_image_locator
t.add :queue_position
+ t.add :node_uuids
t.add :description
end
running: false)
end
+ def node_uuids
+ nodes.map(&:uuid)
+ end
+
def self.queue
self.where('started_at is ? and is_locked_by_uuid is ? and cancelled_at is ? and success is ?',
nil, nil, nil, nil).
order('priority desc, created_at')
end
+ def lock locked_by_uuid
+ transaction do
+ self.reload
+ unless self.state == Queued and self.is_locked_by_uuid.nil?
+ raise ConflictError.new
+ end
+ self.state = Running
+ self.is_locked_by_uuid = locked_by_uuid
+ self.save!
+ end
+ end
+
protected
def foreign_key_attributes
end
def ensure_script_version_is_commit
- if self.is_locked_by_uuid and self.started_at
+ if self.state == Running
# Apparently client has already decided to go for it. This is
# needed to run a local job using a local working directory
# instead of a commit-ish.
success_changed? or
output_changed? or
log_changed? or
- tasks_summary_changed?
+ tasks_summary_changed? or
+ state_changed?
logger.warn "User #{current_user.uuid if current_user} tried to change protected job attributes on locked #{self.class.to_s} #{uuid_was}"
return false
end
end
end
- def verify_status
- changed_attributes = self.changed
+ def update_timestamps_when_state_changes
+ return if not (state_changed? or new_record?)
+ case state
+ when Running
+ self.started_at ||= Time.now
+ when Failed, Complete
+ self.finished_at ||= Time.now
+ when Cancelled
+ self.cancelled_at ||= Time.now
+ end
- if new_record?
- self.state = Queued
- elsif 'state'.in? changed_attributes
- case self.state
- when Queued
- self.running = false
- self.success = nil
- when Running
- if !self.is_locked_by_uuid
- return false
- end
- if !self.started_at
- self.started_at = Time.now
- end
- self.running = true
- self.success = nil
- when Cancelled
- if !self.cancelled_at
- self.cancelled_at = Time.now
- end
- self.running = false
- self.success = nil
- when Failed
- if !self.finished_at
- self.finished_at = Time.now
- end
- self.running = false
- self.success = false
- when Complete
- if !self.finished_at
- self.finished_at = Time.now
- end
- self.running = false
- self.success = true
- end
- elsif 'success'.in? changed_attributes
- if self.success
- self.state = Complete
- else
- self.state = Failed
- end
- if !self.finished_at
- self.finished_at = Time.now
- end
+ # TODO: Remove the following case block when old "success" and
+ # "running" attrs go away. Until then, this ensures we still
+ # expose correct success/running flags to older clients, even if
+ # some new clients are writing only the new state attribute.
+ case state
+ when Queued
self.running = false
- elsif 'cancelled_at'.in? changed_attributes
- self.state = Cancelled
+ self.success = nil
+ when Running
+ self.running = true
+ self.success = nil
+ when Cancelled, Failed
self.running = false
- elsif 'running'.in? changed_attributes
- if self.running
- self.state = Running
- if !self.started_at
- self.started_at = Time.now
- end
- end
+ self.success = false
+ when Complete
+ self.running = false
+ self.success = true
end
+ self.running ||= false # Default to false instead of nil.
+
true
end
- def set_state_before_save
- if !self.state
- if self.cancelled_at
+ def update_state_from_old_state_attrs
+ # If a client has touched the legacy state attrs, update the
+ # "state" attr to agree with the updated values of the legacy
+ # attrs.
+ #
+ # TODO: Remove this method when old "success" and "running" attrs
+ # go away.
+ if cancelled_at_changed? or
+ success_changed? or
+ running_changed? or
+ state.nil?
+ if cancelled_at
self.state = Cancelled
- elsif self.success
- self.state = Complete
- elsif (!self.success.nil? && !self.success)
+ elsif success == false
self.state = Failed
- elsif (self.running && self.success.nil? && !self.cancelled_at)
+ elsif success == true
+ self.state = Complete
+ elsif running == true
self.state = Running
- elsif !self.started_at && !self.cancelled_at && !self.is_locked_by_uuid &&
- self.success.nil? && self.running.nil?
+ else
self.state = Queued
end
end
-
+ true
+ end
+
+ def validate_status
if self.state.in?(States)
true
else
- errors.add :state, "'#{state.inspect} must be one of: [#{States.join ', '}]"
+ errors.add :state, "#{state.inspect} must be one of: #{States.inspect}"
false
end
end
+ def validate_state_change
+ if self.state_changed?
+ if self.state_was.in? [Complete, Failed, Cancelled]
+ # Once in a finished state, don't permit any changes
+ errors.add :state, "invalid change from #{self.state_was} to #{self.state}"
+ return false
+ elsif self.state_was == Running and not self.state.in? [Complete, Failed, Cancelled]
+ # From running, can only transition to a finished state
+ errors.add :state, "invalid change from #{self.state_was} to #{self.state}"
+ return false
+ end
+ end
+ true
+ end
end