if err != nil && (ctr.State == arvados.ContainerStateQueued || ctr.State == arvados.ContainerStateLocked) {
// We assume here that any chooseType error is a hard
// error: it wouldn't help to try again, or to leave
if err != nil && (ctr.State == arvados.ContainerStateQueued || ctr.State == arvados.ContainerStateLocked) {
// We assume here that any chooseType error is a hard
// error: it wouldn't help to try again, or to leave