get(:modified_by_user_uuid)
end
+ def owner_uuid
+ get(:owner_uuid)
+ end
+
def created_at
t = get(:created_at)
t = Time.parse(t) if (t.is_a? String)
state = get(:state)
if ["Running", "RunningOnServer", "RunningOnClient"].include? state
"Running"
+ elsif state == 'New'
+ "Not started"
else
state
end
end
def state_bootstrap_class
- state = get(:state)
+ state = state_label
case state
when 'Complete'
'success'
end
def success?
- state = get(:state)
+ state = state_label
if state == 'Complete'
true
elsif state == 'Failed' or state == 'Cancelled'
end
def progress
- state = get(:state)
+ state = state_label
if state == 'Complete'
return 1.0
elsif state == 'Failed' or state == 'Cancelled'
protected
- def get key
- if @proxied.respond_to? key
- @proxied.send(key)
- elsif @proxied.is_a?(Hash)
- @proxied[key]
+ def get key, obj=@proxied
+ if obj.respond_to? key
+ obj.send(key)
+ elsif obj.is_a?(Hash)
+ obj[key]
end
end
end