// PoolStatus struct
type PoolStatus struct {
- Alloc uint64 `json:"BytesAllocated"`
+ Alloc uint64 `json:"BytesAllocatedCumulative"`
Cap int `json:"BuffersMax"`
Len int `json:"BuffersInUse"`
}
TrashQueue WorkQueueStatus
RequestsCurrent int
RequestsMax int
+ Version string
}
var st NodeStatus
// populate the given NodeStatus struct with current values.
func (rtr *router) readNodeStatus(st *NodeStatus) {
+ st.Version = version
vols := KeepVM.AllReadable()
if cap(st.Volumes) < len(vols) {
st.Volumes = make([]*volumeStatusEnt, len(vols))