package main type session interface { // Receive processes a message received from the client. If // the returned list of messages is non-nil, they will be // queued for sending to the client. Receive(map[string]interface{}, []byte) [][]byte // Filter returns true if the event should be queued for // sending to the client. It should return as fast as // possible, and must not block. Filter(*event) bool // EventMessage encodes the given event (from the front of the // queue) into a form suitable to send to the client. If a // non-nil error is returned, the connection is terminated. If // the returned buffer is empty, nothing is sent to the client // and the event is not counted in statistics. // // Unlike Filter, EventMessage can block without affecting // other connections. If EventMessage is slow, additional // incoming events will be queued. If the event queue fills // up, the connection will be dropped. EventMessage(*event) ([]byte, error) }