- renderArrow(status: TreeItemStatus, arrowClass: string, open: boolean, id: string) {
- const { arrowTransition, arrowVisibility, arrowRotate } = this.props.classes;
- return <i onClick={() => this.props.toggleItemOpen(id, status)}
- className={`
- ${arrowClass}
- ${status === TreeItemStatus.Pending ? arrowVisibility : ''}
- ${open ? `fas fa-caret-down ${arrowTransition}` : `fas fa-caret-down ${arrowRotate}`}`} />;
- }
+ return <List component="div" className={list}>
+ {items && items.map((it: TreeItem<T>, idx: number) =>
+ <div key={`item/${level}/${idx}`}>
+ <ListItem button className={listItem} style={{ paddingLeft: (level + 1) * 20 }}
+ disableRipple={disableRipple}
+ onClick={event => toggleItemActive(event, it)}
+ onContextMenu={this.handleRowContextMenu(it)}>
+ {it.status === TreeItemStatus.PENDING ?
+ <CircularProgress size={10} className={loader} /> : null}
+ <i onClick={this.handleToggleItemOpen(it)}
+ className={toggableIconContainer}>
+ <ListItemIcon className={this.getToggableIconClassNames(it.open, it.active)}>
+ {this.getProperArrowAnimation(it.status, it.items!)}
+ </ListItemIcon>
+ </i>
+ { isCheckboxVisible(it) &&
+ <Checkbox
+ checked={it.selected}
+ className={classes.checkbox}
+ color="primary"
+ onClick={this.handleCheckboxChange(it)} />}
+ <div className={renderContainer}>
+ {render(it, level)}
+ </div>
+ </ListItem>
+ {it.items && it.items.length > 0 &&
+ <Collapse in={it.open} timeout="auto" unmountOnExit>
+ <Tree
+ showSelection={this.props.showSelection}
+ items={it.items}
+ render={render}
+ disableRipple={disableRipple}
+ toggleItemOpen={toggleItemOpen}
+ toggleItemActive={toggleItemActive}
+ level={level + 1}
+ onContextMenu={onContextMenu}
+ toggleItemSelection={this.props.toggleItemSelection} />
+ </Collapse>}
+ </div>)}
+ </List>;
+ }