Merge branch 'master' into 13883-arrow-animation-is-not-working-after-loading
[arvados-workbench2.git] / src / store / project / project-reducer.ts
index 40356c0c90123d7775484849d8fcf937fdbce87d..45e0e19527253ea03e39603a673e8e477232c484 100644 (file)
@@ -18,6 +18,7 @@ interface ProjectCreator {
     opened: boolean;
     pending: boolean;
     ownerUuid: string;
+    error?: string;
 }
 
 export function findTreeItem<T>(tree: Array<TreeItem<T>>, itemId: string): TreeItem<T> | undefined {
@@ -72,14 +73,14 @@ function updateProjectTree(tree: Array<TreeItem<ProjectResource>>, projects: Pro
     if (parentItemId) {
         treeItem = findTreeItem(tree, parentItemId);
         if (treeItem) {
-            treeItem.status = TreeItemStatus.Loaded;
+            treeItem.status = TreeItemStatus.LOADED;
         }
     }
     const items = projects.map(p => ({
         id: p.uuid,
         open: false,
         active: false,
-        status: TreeItemStatus.Initial,
+        status: TreeItemStatus.INITIAL,
         data: p,
         items: []
     } as TreeItem<ProjectResource>));
@@ -115,15 +116,14 @@ export const projectsReducer = (state: ProjectState = initialState, action: Proj
     return projectActions.match(action, {
         OPEN_PROJECT_CREATOR: ({ ownerUuid }) => updateCreator(state, { ownerUuid, opened: true, pending: false }),
         CLOSE_PROJECT_CREATOR: () => updateCreator(state, { opened: false }),
-        CREATE_PROJECT: () => updateCreator(state, { opened: false, pending: true }),
-        CREATE_PROJECT_SUCCESS: () => updateCreator(state, { ownerUuid: "", pending: false }),
-        CREATE_PROJECT_ERROR: () => updateCreator(state, { ownerUuid: "", pending: false }),
+        CREATE_PROJECT: () => updateCreator(state, { error: undefined }),
+        CREATE_PROJECT_SUCCESS: () => updateCreator(state, { opened: false, ownerUuid: "" }),
         REMOVE_PROJECT: () => state,
         PROJECTS_REQUEST: itemId => {
             const items = _.cloneDeep(state.items);
             const item = findTreeItem(items, itemId);
             if (item) {
-                item.status = TreeItemStatus.Pending;
+                item.status = TreeItemStatus.PENDING;
                 state.items = items;
             }
             return { ...state, items };
@@ -139,7 +139,6 @@ export const projectsReducer = (state: ProjectState = initialState, action: Proj
             const items = _.cloneDeep(state.items);
             const item = findTreeItem(items, itemId);
             if (item) {
-                item.toggled = true;
                 item.open = !item.open;
             }
             return {
@@ -153,7 +152,6 @@ export const projectsReducer = (state: ProjectState = initialState, action: Proj
             resetTreeActivity(items);
             const item = findTreeItem(items, itemId);
             if (item) {
-                item.toggled = true;
                 item.active = true;
             }
             return {