merge conflicts
[arvados-workbench2.git] / src / store / project / project-reducer.ts
index 8aa69ff20ad8b3674455b77d77454b8c9a06b6da..94a451a86574e70de24f6d143ede7217ce25cf9c 100644 (file)
@@ -2,14 +2,26 @@
 //
 // SPDX-License-Identifier: AGPL-3.0
 
-import { Project } from "../../models/project";
-import actions, { ProjectAction } from "./project-action";
-import { TreeItem, TreeItemStatus } from "../../components/tree/tree";
 import * as _ from "lodash";
 
-export type ProjectState = Array<TreeItem<Project>>;
+import { projectActions, ProjectAction } from "./project-action";
+import { TreeItem, TreeItemStatus } from "../../components/tree/tree";
+import { ProjectResource } from "../../models/project";
 
-function findTreeItem<T>(tree: Array<TreeItem<T>>, itemId: string): TreeItem<T> | undefined {
+export type ProjectState = {
+    items: Array<TreeItem<ProjectResource>>,
+    currentItemId: string,
+    creator: ProjectCreator
+};
+
+interface ProjectCreator {
+    opened: boolean;
+    pending: boolean;
+    ownerUuid: string;
+    error?: string;
+}
+
+export function findTreeItem<T>(tree: Array<TreeItem<T>>, itemId: string): TreeItem<T> | undefined {
     let item;
     for (const t of tree) {
         item = t.id === itemId
@@ -22,6 +34,33 @@ function findTreeItem<T>(tree: Array<TreeItem<T>>, itemId: string): TreeItem<T>
     return item;
 }
 
+export function getActiveTreeItem<T>(tree: Array<TreeItem<T>>): TreeItem<T> | undefined {
+    let item;
+    for (const t of tree) {
+        item = t.active
+            ? t
+            : getActiveTreeItem(t.items ? t.items : []);
+        if (item) {
+            break;
+        }
+    }
+    return item;
+}
+
+export function getTreePath<T>(tree: Array<TreeItem<T>>, itemId: string): Array<TreeItem<T>> {
+    for (const item of tree) {
+        if (item.id === itemId) {
+            return [item];
+        } else {
+            const branch = getTreePath(item.items || [], itemId);
+            if (branch.length > 0) {
+                return [item, ...branch];
+            }
+        }
+    }
+    return [];
+}
+
 function resetTreeActivity<T>(tree: Array<TreeItem<T>>) {
     for (const t of tree) {
         t.active = false;
@@ -29,7 +68,7 @@ function resetTreeActivity<T>(tree: Array<TreeItem<T>>) {
     }
 }
 
-function updateProjectTree(tree: Array<TreeItem<Project>>, projects: Project[], parentItemId?: string): Array<TreeItem<Project>> {
+function updateProjectTree(tree: Array<TreeItem<ProjectResource>>, projects: ProjectResource[], parentItemId?: string): Array<TreeItem<ProjectResource>> {
     let treeItem;
     if (parentItemId) {
         treeItem = findTreeItem(tree, parentItemId);
@@ -37,14 +76,14 @@ function updateProjectTree(tree: Array<TreeItem<Project>>, projects: Project[],
             treeItem.status = TreeItemStatus.Loaded;
         }
     }
-    const items = projects.map((p, idx) => ({
+    const items = projects.map(p => ({
         id: p.uuid,
         open: false,
         active: false,
         status: TreeItemStatus.Initial,
         data: p,
         items: []
-    } as TreeItem<Project>));
+    } as TreeItem<ProjectResource>));
 
     if (treeItem) {
         treeItem.items = items;
@@ -54,34 +93,84 @@ function updateProjectTree(tree: Array<TreeItem<Project>>, projects: Project[],
     return items;
 }
 
-const projectsReducer = (state: ProjectState = [], action: ProjectAction) => {
-    return actions.match(action, {
-        CREATE_PROJECT: project => [...state, project],
+const updateCreator = (state: ProjectState, creator: Partial<ProjectCreator>) => ({
+    ...state,
+    creator: {
+        ...state.creator,
+        ...creator
+    }
+});
+
+const initialState: ProjectState = {
+    items: [],
+    currentItemId: "",
+    creator: {
+        opened: false,
+        pending: false,
+        ownerUuid: ""
+    }
+};
+
+
+export const projectsReducer = (state: ProjectState = initialState, action: ProjectAction) => {
+    return projectActions.match(action, {
+        OPEN_PROJECT_CREATOR: ({ ownerUuid }) => updateCreator(state, { ownerUuid, opened: true, pending: false }),
+        CLOSE_PROJECT_CREATOR: () => updateCreator(state, { opened: false }),
+        CREATE_PROJECT: () => updateCreator(state, { error: undefined }),
+        CREATE_PROJECT_SUCCESS: () => updateCreator(state, { opened: false, ownerUuid: "" }),
         REMOVE_PROJECT: () => state,
         PROJECTS_REQUEST: itemId => {
-            const tree = _.cloneDeep(state);
-            const item = findTreeItem(tree, itemId);
+            const items = _.cloneDeep(state.items);
+            const item = findTreeItem(items, itemId);
             if (item) {
                 item.status = TreeItemStatus.Pending;
+                state.items = items;
             }
-            return tree;
+            return { ...state, items };
         },
         PROJECTS_SUCCESS: ({ projects, parentItemId }) => {
-            return updateProjectTree(state, projects, parentItemId);
+            const items = _.cloneDeep(state.items);
+            return {
+                ...state,
+                items: updateProjectTree(items, projects, parentItemId)
+            };
         },
-        TOGGLE_PROJECT_TREE_ITEM: itemId => {
-            const tree = _.cloneDeep(state);
-            resetTreeActivity(tree);
-            const item = findTreeItem(tree, itemId);
+        TOGGLE_PROJECT_TREE_ITEM_OPEN: itemId => {
+            const items = _.cloneDeep(state.items);
+            const item = findTreeItem(items, itemId);
             if (item) {
+                item.toggled = true;
                 item.open = !item.open;
-                item.active = true;
+            }
+            return {
+                ...state,
+                items,
+                currentItemId: itemId
+            };
+        },
+        TOGGLE_PROJECT_TREE_ITEM_ACTIVE: itemId => {
+            const items = _.cloneDeep(state.items);
+            resetTreeActivity(items);
+            const item = findTreeItem(items, itemId);
+            if (item) {
                 item.toggled = true;
+                item.active = true;
             }
-            return tree;
+            return {
+                ...state,
+                items,
+                currentItemId: itemId
+            };
+        },
+        RESET_PROJECT_TREE_ACTIVITY: () => {
+            const items = _.cloneDeep(state.items);
+            resetTreeActivity(items);
+            return {
+                ...state,
+                items,
+                currentItemId: ""
+            };
         },
         default: () => state
     });
 };
-
-export default projectsReducer;