1 // Copyright (C) The Arvados Authors. All rights reserved.
3 // SPDX-License-Identifier: AGPL-3.0
5 import * as _ from "lodash";
7 import { projectActions, ProjectAction } from "./project-action";
8 import { TreeItem, TreeItemStatus } from "../../components/tree/tree";
9 import { ProjectResource } from "../../models/project";
11 export type ProjectState = {
12 items: Array<TreeItem<ProjectResource>>,
13 currentItemId: string,
14 creator: ProjectCreator
17 interface ProjectCreator {
23 export function findTreeItem<T>(tree: Array<TreeItem<T>>, itemId: string): TreeItem<T> | undefined {
25 for (const t of tree) {
26 item = t.id === itemId
28 : findTreeItem(t.items ? t.items : [], itemId);
36 export function getActiveTreeItem<T>(tree: Array<TreeItem<T>>): TreeItem<T> | undefined {
38 for (const t of tree) {
41 : getActiveTreeItem(t.items ? t.items : []);
49 export function getTreePath<T>(tree: Array<TreeItem<T>>, itemId: string): Array<TreeItem<T>> {
50 for (const item of tree) {
51 if (item.id === itemId) {
54 const branch = getTreePath(item.items || [], itemId);
55 if (branch.length > 0) {
56 return [item, ...branch];
63 function resetTreeActivity<T>(tree: Array<TreeItem<T>>) {
64 for (const t of tree) {
66 resetTreeActivity(t.items ? t.items : []);
70 function updateProjectTree(tree: Array<TreeItem<ProjectResource>>, projects: ProjectResource[], parentItemId?: string): Array<TreeItem<ProjectResource>> {
73 treeItem = findTreeItem(tree, parentItemId);
75 treeItem.status = TreeItemStatus.Loaded;
78 const items = projects.map(p => ({
82 status: TreeItemStatus.Initial,
85 } as TreeItem<ProjectResource>));
88 treeItem.items = items;
95 const updateCreator = (state: ProjectState, creator: Partial<ProjectCreator>) => ({
103 const initialState: ProjectState = {
114 export const projectsReducer = (state: ProjectState = initialState, action: ProjectAction) => {
115 return projectActions.match(action, {
116 OPEN_PROJECT_CREATOR: ({ ownerUuid }) => updateCreator(state, { ownerUuid, opened: true, pending: false }),
117 CLOSE_PROJECT_CREATOR: () => updateCreator(state, { opened: false }),
118 CREATE_PROJECT: () => updateCreator(state, { opened: false, pending: true }),
119 CREATE_PROJECT_SUCCESS: () => updateCreator(state, { ownerUuid: "", pending: false }),
120 CREATE_PROJECT_ERROR: () => updateCreator(state, { ownerUuid: "", pending: false }),
121 REMOVE_PROJECT: () => state,
122 PROJECTS_REQUEST: itemId => {
123 const items = _.cloneDeep(state.items);
124 const item = findTreeItem(items, itemId);
126 item.status = TreeItemStatus.Pending;
129 return { ...state, items };
131 PROJECTS_SUCCESS: ({ projects, parentItemId }) => {
132 const items = _.cloneDeep(state.items);
135 items: updateProjectTree(items, projects, parentItemId)
138 TOGGLE_PROJECT_TREE_ITEM_OPEN: itemId => {
139 const items = _.cloneDeep(state.items);
140 const item = findTreeItem(items, itemId);
143 item.open = !item.open;
148 currentItemId: itemId
151 TOGGLE_PROJECT_TREE_ITEM_ACTIVE: itemId => {
152 const items = _.cloneDeep(state.items);
153 resetTreeActivity(items);
154 const item = findTreeItem(items, itemId);
162 currentItemId: itemId
165 RESET_PROJECT_TREE_ACTIVITY: () => {
166 const items = _.cloneDeep(state.items);
167 resetTreeActivity(items);